How it works
- Four players. The wolf rotates each hole and tees off first.
- After each drive the wolf can pick that player as a partner, or pass and wait for the next.
- Pass on everyone and the wolf plays alone against the other three: the lone wolf doubles the hole.
- Call it before anyone tees off and it’s the blind wolf, which triples it.
- The better side wins the hole’s points; when a lone or blind wolf loses, each opponent earns the multiple.
The last two holes
On a full eighteen, the player in last place is the wolf on the final two holes, so everyone gets a chance to catch up.
A worked example
1 · Chris7 pts
2 · Alex6 pts
3 · Sam4 pts
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
|---|---|---|---|---|---|---|---|---|---|
| Par | 4 | 5 | 3 | 4 | 4 | 3 | 4 | 5 | 4 |
| Pat | 3 | 5 | 3 | 4 | 5 | 3 | 4 | 5 | 4 |
| Chris | 4 | 4 | 3 | 4 | 4 | 2 | 4 | 5 | 4 |
| Sam | 4 | 5 | 2 | 4 | 4 | 3 | 5 | 5 | 4 |
| Alex | 4 | 5 | 3 | 5 | 4 | 3 | 4 | 4 | 5 |
- Hole 1: Pat (the wolf) picks Chris
- Hole 2: Chris goes lone wolf
- Hole 3: Sam (the wolf) picks Pat
- Hole 4: Alex (the wolf) picks Sam
- Hole 5: Pat goes blind wolf
- Hole 6: Chris (the wolf) picks Alex
- Hole 7: Sam (the wolf) picks Chris
- Hole 8: Alex goes lone wolf
- Hole 9: Pat (the wolf) picks Sam
Points: Pat 2, Chris 7, Sam 4, Alex 6.
Strokes in wolf
The best player plays off zero and the others get 90% of the difference in their Strokes.
Play it in Baroo
The wolf records the pick on their phone. Baroo knows whose turn it is, refuses a pick from anyone else, and scores the hole the moment the cards are in.